A Durable Object Alarm Retries 6 Times, Then Stops

A Durable Object has one alarm, runs it at least once, and retries a failing handler with backoff up to six times. After that nothing wakes the object again. A walkthrough of a lease-expiry ledger that survives all three: a table as the source of truth, a constructor that re-arms the alarm, and an effect that tolerates being run twice. Run on local workerd, with the documented limits quoted from Cloudflare.

September 24, 2026 | 10 min

Durable Object Hibernation Keeps the WebSocket and Drops Every Class Field

Cloudflare’s docs say hibernation keeps WebSocket connections open and discards in-memory state. This post runs a small Durable Object under local workerd and watches exactly what that means: the socket stays OPEN, the constructor runs again on the next message, class fields reset, attachments survive only if you serialize them, and a pending timer or the standard WebSocket API quietly turns hibernation off. Production behaviour and billing are not tested.

September 22, 2026 | 13 min

Batching and Bounded Frames on a Metered Relay

When every WebSocket message costs money and every frame has a hard cap, you need batching with independent flush triggers, a single-frame threshold below the cap, bounded chunking, and capability flags that survive mixed-version rollouts. The sharp edges are ordering on shutdown and a zero value that disappears from the wire.

August 19, 2026 | 12 min